So I’ve taken the plunge, and upgraded my Word Press installation to the new Version 2.5.
Supposedly some great new features to help keep Cinder Inc. running strong. Already I like the new dashboard improvements in the content managing side of it. Hopefully it’ll make updating even easier so I can keep Blogging Quest actually updated.
If you find anything that’s broken just let me know.
So I think I’ve realized why I haven?t continued with the end of King’s Quest 1 after all this time. I just didn’t want to go back and take on the same stuff over again. I will someday, but for now, I’m moving on with Blogging Quest. Welcome to King’s Quest II – Romancing the Throne. This time it’s for love.
Released in 1985, it was Sierra’s second game to take advantage of their new AGI system they created for King’s Quest I. It grew the size of the game by 15% over the original, with 92 different rooms to walk to now, and a theoretically easier puzzle system, that left you a little less room to get lost. We’ll see about that.
My experience coming to this one is going to be a lot less than the first. I played the heck out of the first one, but my experience with KQII has all come from my play through of it on a Mac in black and white. Thank you Grandma. I know I’ve completed the quest for love and a wife once long, long ago, but my memories really only recall the fact that there is a trident on a beach, a basket of goodies in a mailbox, the batmobile, and I get to dress up like a vampire! This one could take a bit longer with its play through, as I will be making up my own solution on the fly. Sounds great!
Take a look here for the box art.
Here’s the original manual.
Here’s the Wikipedia acticle on it.
Finally Game Tap has a great retrospective by Joe Rybicki